Industrial Designer · Innovation Strategist

Designing ideas into real-world impact.

I combine industrial design, human behavior, manufacturing experience and innovation strategy to create better products, experiences and systems.

Design × Psychology × Innovation Human-centered thinking with hands-on experience from concept to production.
20+Years of experience
2Design disciplines
01 — About

More than a designer.

A multidisciplinary perspective built across design, psychology, manufacturing, leadership and innovation.

I design with both the product and the person in mind.
Pencil portrait of Jason Young

I'm Jason Young, an Industrial Designer and Innovation Strategist with more than 20 years of experience spanning product design, human-centered innovation, manufacturing and safety-critical environments.

My approach combines an Advanced Diploma in Industrial Design with an Honours B.A. in Psychology. That combination helps me translate human needs and behavioral insights into tangible product features, practical systems and strategic opportunities.

I've worked across production, engineering, safety, design and business environments—leading continuous improvement initiatives, developing concepts, coordinating cross-functional teams and turning ideas into action.

Human-Centered DesignProduct DesignInnovation StrategyKaizenCAD & PrototypingUser ResearchBilingual English/Japanese
Case Study 01

GOKON™

Augmented Reality Assisted Social Matchmaking System

Industrial DesignHuman-Centered DesignWearablesAR / UXInnovation Strategy

A more immersive visual story for GoKon.

How can wearable guidance and augmented-reality cues help real people form better in-person connections?

GoKon reimagines social matchmaking as a guided, human-centered event experience. This rebuilt portfolio section highlights the system architecture, wearable devices, service journey, event environment and AR interface concepts using the latest visual boards.

Portfolio note: Project 01 has been rebuilt with updated concept visuals, and the cover image is now used as the main project thumbnail.

GoKon cover concept showing a meaningful social interaction supported by AR glasses and haptic wristbands
The Opportunity

From digital matching to physical chemistry.

The challenge was not simply to create another dating application, but to bridge algorithmic compatibility with the uncertainty and nuance of meeting in person.

01 · Discover

Compatibility Intelligence

A pre-event profile captures values, interests, communication preferences, relationship goals and other compatibility factors.

02 · Navigate

Koi-Vision™

AR eyewear provides discreet compatibility cues and contextual information while keeping attention on the people in the room.

03 · Feel

Doki-Doki Band™

A wrist-worn haptic interface creates directional tactile cues toward stronger matches, reducing dependence on a phone screen.

04 · Connect

Nakama™

Conversation assistance surfaces shared interests and potential topics, then reduces support as the interaction develops.

05 · Experience

Structured Social Event

The service preserves the lower-pressure group dynamic of a traditional gokon while adding guided rotations and free socializing.

06 · Protect

Privacy & Consent

The concept includes temporary identities, consent-based information exchange and local event processing as privacy-oriented design principles.

Ideation

Exploring the interaction.

Visual studies explore wearable form, augmented information, social proximity and how technology can remain secondary to face-to-face interaction.

Updated Project 01 Visual System

A clearer story across concept, product, service and interface.

The latest GoKon boards are organized below to show the experience theme, the wearable ecosystem, the event journey and the conversation-assistance interface.

System + Wearable Design

Architecture, product breakdown and tactile guidance.

These boards communicate how the cloud service, edge device, AR glasses and haptic wristband work together as a coordinated experience system.

Journey + Service Flow

From arrival and guidance to real-world connection.

The updated journey boards show how GoKon supports anticipation, subtle nudges and meaningful in-person conversations without overpowering the moment.

Nakama™ · Conversation Scaffold

Context at the moment it matters.

Nakama™ is conceived as a discreet AR scaffolding system that supports face-to-face conversation with contextual prompts while keeping the user's attention on the person in front of them.

Contextual Guidance

Shared interests, surfaced naturally

Relevant prompts can appear without requiring the user to break eye contact and consult a phone.

Progressive Scaffolding

Assistance that adapts

The system is designed to move from accessible conversation starters toward deeper shared topics as interaction develops.

Human First

Technology in the background

The interface supports the conversation rather than becoming the conversation, allowing the social connection to remain central.

System Thinking

One connected experience.

Profile intelligence informs event matching, wearables guide discovery, and the physical encounter remains the center of the experience.

Compatibility Profile
Event Matching System
AR + Haptic Guidance
Face-to-Face Interaction
Mutual Connection
Innovation Highlights

Product, interface and service as one system.

GoKon explores how physical products, digital intelligence and human behavior can work together as a coordinated experience.

Sensory Filtering

Reduce cognitive overload

Compatibility cues selectively direct attention instead of presenting every person and every data point with equal emphasis.

Conversation Scaffold

Support, then step away

Prompts act as temporary social scaffolding—enough assistance to begin an interaction without replacing authentic conversation.

Haptic Compass

Information without a screen

Directional tactile feedback explores a less visually demanding way to navigate social information in a physical environment.

Case Study 02

CaptionVue™

Innovation Strategy · Inclusive Cinema Accessibility

Innovation StrategyAccessibilityAR / UXSystems ThinkingBusiness Model

More than captions. A more inclusive cinema experience.

How might theaters make captions, dialogue support and language access feel personal, discreet and integrated into the moviegoing experience?

CaptionVue is a cinema-accessibility concept built around three coordinated elements: a theater transmitter, lightweight prescription-compatible AR eyewear, and a mobile app for language and caption preferences. The strategy expands accessibility beyond a single use case by considering Deaf and hard-of-hearing patrons, seniors with age-related hearing challenges, and multilingual audiences.

Portfolio note: CaptionVue is presented as an independent innovation concept. Hardware specifications shown in the design work are design targets; no hardware manufacturer or technology partner is represented or implied.

CaptionVue future of cinema concept
01 · PROBLEM

A fragmented accessibility experience

Existing theater captioning approaches can obstruct sightlines, feel stigmatizing, limit seating flexibility or solve only one accessibility need. CaptionVue reframes the challenge around dignity, choice and shared experience.

02 · AUDIENCES

One platform, multiple needs

The concept explores a common system for Deaf and hard-of-hearing patrons, older moviegoers who struggle with dialogue clarity, and multilingual families who want to enjoy theatrical releases together.

03 · STRATEGY

Accessibility as audience growth

Rather than treating accessibility only as compliance equipment, the project investigates how inclusive design can become a better customer experience, a differentiated theater service and a platform for broader audience participation.

Research & Framing

From broken system to opportunity

Human pain points were translated into an innovation opportunity and a clear market position.

Experience Strategy

Design the whole journey

The experience connects arrival, preference setup, secure pairing, shared viewing and return.

System Thinking

Connect cinema infrastructure to a personal experience

A technology-neutral architecture links cinema content, a theater transmitter, the user app and CaptionVue eyewear.

Business Opportunity

Innovation beyond the device

The concept considers managed theater deployment and user-owned experiences, creating a service model around the product ecosystem.

Project 03 · Human-Centered Design

Designing for People — Project Re-Mind™

An AI-powered AR cognitive prosthesis concept designed as a discreet, proactive assistant for older adults experiencing memory challenges, with a connected caregiver experience.

Challenge

Support memory while preserving independence.

Re-Mind places useful contextual information in the user's field of view through a familiar wearable form.

System

One connected support ecosystem.

Smart glasses, contextual AI, a personal memory database and caregiver tools work together across daily life.

Experience

Help at the moment it matters.

Recognition, task guidance, navigation, conversation recall, object awareness and safety support are designed around context.

Experience Vision

A day supported by Re-Mind.

Project Re-Mind — A Day in the Life
A Day in the Life
Architecture & Strategy

From moments to a memory system.

Project Re-Mind — AI Memory System
AI Memory System
Project Re-Mind — Market Positioning
Market Positioning
Industrial Design

Wearable hardware for everyday use.

Project Re-Mind — AR Smart Glasses
AR Smart Glasses
Connected Experience

Caregiver tools + in-view AR.

Project Re-Mind — Caregiver App
Caregiver App
Project Re-Mind — AR Interface Concepts
AR Interface Concepts
Interaction Flows

Proactive support across everyday life.

Project Re-Mind — Face Recognition Flow
Face Recognition Flow
Project Re-Mind — Daily Task Assistance
Daily Task Assistance
Project Re-Mind — Navigation & Orientation
Navigation & Orientation
Project Re-Mind — Social Interaction Assistance
Social Interaction Assistance
Project Re-Mind — Voice Command System
Voice Command System
Project Re-Mind — Memory Recall
Memory Recall
System Integration

One system, multiple forms of assistance.

Project Re-Mind — Complete System Overview
Complete System Overview
Project Re-Mind — Safety & Emergency
Safety & Emergency
Project Re-Mind — Object & Text Recognition
Object & Text Recognition
Project 04 · Industrial Design · Product System

PinPoint™ — Find Your Game.

A premium golf-ball tracking concept built around a simple promise: play the same game, spend less time searching, and lose fewer balls.

PinPoint logo

Design challenge: Create a seamless, tour-quality golf ball system that allows golfers to locate their ball with pinpoint accuracy without compromising aerodynamic performance, feel, durability, or a pathway toward regulatory conformity.

Industrial DesignProduct ArchitectureUX EcosystemConcept Development
P
Invisibility

Technology disappears during play and appears only when needed.

Integration

The tracking element feels engineered into the ball, not added afterward.

Durability

Designed around high-speed impacts, water, sand and UV exposure.

Simplicity

Apply → Play → Locate → Recover.

Conformity

A design target shaped around USGA/R&A equipment requirements.

03 — Approach

How I innovate

A practical framework that connects human needs to measurable outcomes.

01

Understand

Explore people, behaviors, constraints, environments and the real problem behind the request.

02

Define

Translate research and observations into clear needs, requirements and opportunities.

03

Create

Generate concepts, prototype quickly and collaborate across design, engineering and business.

04

Improve

Test, learn, iterate and implement—using continuous improvement to move ideas forward.

04 — Experience

Experience that spans disciplines.

Selected career highlights based on my professional experience.

2025 — 2026

Provincial Constable

Brantford Police Service · Brantford, Ontario

  • Managed dynamic, high-pressure incidents and coordinated resources to support public safety.
  • Conducted investigations, gathered evidence, interviewed witnesses and prepared precise documentation.
  • Developed strong problem-solving, interpersonal and conflict-resolution skills.
2012 — 2025

Lexus Production Team Member · Kaizen & Safety Lead

Toyota Motor Manufacturing Canada · Cambridge, Ontario

  • Led continuous improvement and innovation initiatives affecting safety and operational efficiency.
  • Used benchmarking, TPM inspections and quality checks to identify abnormalities and implement countermeasures.
  • Coordinated production, engineering and safety stakeholders around product and process changes.
  • Founded and chaired the MOSAIC Business Partnering Group and developed strategic annual plans with an Executive Sponsor.
  • Provided English/Japanese translation and training, bridging technical and cultural gaps in global teams.
2005 — 2011

Project / Event Manager

Eggworm · Tokyo, Japan

  • Designed and launched real-world experiences for audiences of up to 2,000 attendees.
  • Led teams of artists, designers, experts and vendors while negotiating contracts and managing profitability.
  • Oversaw brand identity, marketing campaigns and program design.
2002 — 2005

Industrial Design Assistant · Language & Design Roles

Teknon · Forum Japan · Sunwave Home Comfort

  • Created technical drawings and CAD mock-ups while supporting ISO, ergonomic and structural testing.
  • Supported product validation and prototype testing for modular furniture systems.
  • Designed corporate learning programs and provided technical English/Japanese translation.
05 — Capabilities

What I bring.

A broad toolkit for solving product, people and organizational challenges.

Industrial Design

Product design · CAD modeling · Prototyping · Mock-ups · Materials · Ergonomics · ISO specifications · Technical drawings

Innovation Strategy

Design strategy · Innovation roadmapping · Kaizen · Lean methodologies · Benchmarking · Competitive analysis · Emerging technology

User & Psychology

User research · Behavioral insights · Human-centered design · Accessibility · Inclusive design · Usability · Human factors

Product & Projects

Product strategy · Roadmaps · Requirements · Cross-functional leadership · Budget management · Vendor negotiation · Risk assessment

Leadership

Stakeholder management · Presentations · Training · Coaching · Mentorship · Cross-cultural communication

Technical

CAD · Microsoft Word · Excel · PowerPoint · Outlook · English/Japanese communication

Want the complete professional story?

Download Resume
06 — Contact

Let's build what's next.

For employers, recruiters and collaborators interested in design, innovation and human-centered problem solving.

I'm open to opportunities where industrial design, innovation strategy, human insight and practical execution can create meaningful results.